The entity that is the city has long been a curiosity for film, fine art, music, and even video games. The city attracts all types of people, throws them in a landscape of glass and brick and creates a space that feels uncomfortably unnatural and beautiful all at the same time.
Join Shawn, designer and artist of Corporate Vandals and the upcoming Treachery in Beatdown City as he talks about his path of getting reacquainted with New York City in person, on google maps, and in various media while building a city that aims to evoke that uncomfortable unnatural beauty in all its splendor.
Artist. Writer. Designer. Activist. Critic. Speaker. Thinker. Philosopher. Wannabe poet. Occasional demagogue. Working on Treachery in Beatdown City. Support #blackgamedev