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Saturday, November 4 • 5:00pm - 6:00pm
Adapting Experiences for Virtual and Mixed Reality

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The principles used for building a standard 3D experience fundamentally change when considering virtual and mixed reality. New devices such as the Microsoft HoloLens lets users interact with digital content in relation to the real world, disrupting the way we build experiences.  This session will explain how to consider these concepts during development as well as introduce the new medium of building 3D Mixed Reality applications and games using C#, Visual Studio, and Unity. Whether itching to build your own applications or enthusiastic about designing for these ever changing virtual mediums, you'll walk away with the tools to build your own.
GX EAST EXCLUSIVE: Get a chance to try the HoloLens after the talk!

avatar for Adina Shanholtz

Adina Shanholtz

Technical Evangelist, Microsoft
Adina Shanholtz (aka the Fey Technologist) is a Technical Evangelist for Microsoft based out of New York City. She uses her passions for Virtual/Mixed Reality, Game Development, and Wearable Technology to empower others through programming. Adina has spoken in front of thousands of... Read More →

Saturday November 4, 2017 5:00pm - 6:00pm EDT
* Panels C - 5412